![]() First steps usually include punching at a tree to obtain some wood, which is then used to build tools to mine other blocks. Take for example the popular game Minecraft (Persson, 2011), where players find themselves in a world made of three-dimensional cubes of earth, wood, lava and other materials. Overviewīut not all games have clear goals, and not all AI is about winning a game. All additional elements and modifications where added by players. Most of the fields, and several of the houses in the center of the picture were generated by the game’s settlement generation algorithm during map generation. ![]() An example of a settlement in Minecraft that features both automatically generated and player generated elements. The team that builds the algorithm with the best average evaluation score wins. The resulting settlements on the maps will then be evaluated by a panel of judges based on criteria outlined later in this paper. ![]() After the algorithm is submitted to the competition, it will be run on several previously unseen maps. The task is to write an algorithm 2 2 2also interchangeably referred to as an agent or artificial intelligence(AI) that can take a given Minecraft (Persson, 2011) map and, without supervision, generate a settlement on this map by placing and deleting appropriate blocks. This paper introduces the settlement generation challenge 1 1 1 More info at. ![]()
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